![]() These were sometimes special conditions on maps that made things more interesting. One aspect of combat I found to be both good and bad in Age of Resistance Tactics was environmental hazards. Getting caught in high water can be deadlier than any ability or attack in The Dark Crystal: Age of Resistance Tactics ![]() It’s in these moments that the “tactics” side of Age of Resistance Tactics really shines. Challenging the foe straight up only served to get my characters killed, so using Mark to ensure the NPC ally didn’t have to mark the target while keeping my character safe from this enemy's near one-hit kills was actually a stressful challenge and a satisfying victory. Scouts have the Mark ability, but the NPC would use Mark if the enemy was unmarked. In another instance, an overly strong foe could only be reasonably damaged by an NPC character, and only if the ability Mark was used on the foe first. I found using swift characters to hit each switch while letting my slower characters be distractions to the monsters was the best course of action. For instance, there is one mission where you must flip switches to activate an objective while more and more monsters appear after each switch. There are quite a few maps where you simply defeat foes, but occasionally an objective presents itself that really forces you to think about how to challenge it. I found the objectives to be quite well-built at times. Both player and enemy characters take turns moving, attacking, and using abilities until either one side is defeated or the objective is achieved. Each mission tasks the player with either defeating all enemies or achieving a certain objective. Sometimes missions will involve predetermined characters and sometimes you’ll get full control over who fights and who doesn’t. At the start of each map, players are tasked with deploying a limited amount of characters in specific starting positions. Sometimes you need to survive, flee, or solve a puzzle to complete a map.Ĭombat in The Dark Crystal: Age of Resistance Tactics is very similar to games like Final Fantasy Tactics. The many tasks of a Gelfling Fighting isn't always the answer in Dark Crystal: Age of Resistance Tactics' missions. It's probably not fair to expect the likes of Simon Pegg and Mark Hamill on a tie-in game, but the use of the same grunts and yells for either a male Gelfling or female Gelfling just accentuate the lack of those actors all the more. The story, writing, and presentation are generally quite good and in line with the show, but the missing cast to bring these characters further life feels like a sorely missed opportunity. With such a good cast in the show, it’s unfortunate to see that any and all voices in Dark Crystal: Age of Resistance Tactics are relegated entirely to war cries, grunts, and other short noises for battle actions in combat. ![]() What I’m not entirely fond of is the lack of voice lines in the game. The comic book cutscenes miss out on the iconic puppetry and sets of Brian Froud, but the character models and environments do well to pick up the slack. It even takes some extra liberties to explore corners of Thra the Netflix series doesn’t hit, such as the desert-dwelling Dousan clan and pirate-ridden Sifan Coasts. The narrative is presented in sort of comic book style cutscenes between missions, but the story also plays out on battlefields as you complete objectives and move the story forward. Having been watching the Age of Resistance Netflix show, I enjoyed how well the game followed those story beats. Players will take control of Age of Resistance characters like Rian, Deet, Brea, Gurjin, Hup, and more against creatures like Nurlocs and Arathim, as well as deadly Skeksis adversaries like the Hunter and Chamberlain. A prequel to the original Dark Crystal, Age of Resistance Tactics follows the story of scattered elf-like Gelfling tribes coming together in unity as they discover and revolt against the vulture-like Skeksis, who they once thought to be their protectors. The story of The Dark Crystal: Age of Resistance Tactics follows pretty closely to the main beats of the Netflix series. While it hits notes that will appeal to tactical RPG fans and Dark Crystal fans, Dark Crystal: Age of Resistance Tactics isn’t always in perfect tune. Years later, Netflix has brought about a prequel series to the tale we know and En Masse Entertainment and Bonus XP created a turn-based tactical RPG from it, attempting to encapsulate the world of Thra in a Final Fantasy Tactics-style affair. It also wasn’t afraid to frighten children like me with the disgustingly devious Skeksis and their nightmare-inducing schemes and minions. The original movie left me enamored with the adventure of Jen, Kira, and company and the bombastic silliness of characters like the fuzzy Fizzgig. It’s a strange feeling to return to the magic, yet dystopian world of Jim Henson’s The Dark Crystal.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |